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Halo Infinite’s campaign co-op won’t be available at launch of season two in May

Halo franchise developer has revealed campaign co-op won’t be available when season two of Halo Infinite premiers in May, but it will come later in the season.

If you had been anxious about what is coming in the second season of Halo Infinite set for release in May, 343 Industries has revealed some disappointing updates in a lengthy blog post by Joseph Staten, Head of Creative. Many players had been expecting the game’s campaign co-op to arrive with the second season named Lone Wolves, based on rumors and leaks. However, that won’t be the case. Instead, the feature will come later, but 343 Industries has not said when.

According to Staten, “All this means that we will not be able to ship Campaign network co-op on May 3rd, at the start of Season 2. But we are still aiming to deliver Campaign network co-op later in Season 2, and we will share a release date for that and for split-screen co-op as soon as we can.”

However, on the brighter side, it looks like split-screen for co-op will be available on day one, although the company has not confirmed this. “We’re also committed to a great two-player split-screen co-op experience on all Xbox consoles, from the original Xbox One through Xbox Series X — the non-linear, wide-open sections of the Campaign present some big challenges for split-screen that have taken us more time to solve,”

Meanwhile, Staten started the blog explaining how game development works at his company and why they might appear to be slow with releases. “We also have a “Priority Zero,” that undergirds everything we do, namely: team health, with an emphasis on getting ourselves into a sustainable development rhythm so that we can deliver great experiences to all of you while keeping a healthy work/life balance.

“Priority Zero means that we sometimes need to move slower so that we can move faster later. Frankly, these last few months have been slower than we expected, and we sincerely thank you for your patience as we stay true to the priorities above.”

If you need more info on what Lone Wolves, the theme of the season means, Staten explains, “By “theme” we mean a core idea that guides the creation of much, but not all, of a Season’s content. Lone Wolf Spartans are hunters. Trackers. They’re resourceful improvisers, operating deep in enemy territory without resupply or support. They’re fierce, rugged, and prefer to work alone—but they’re still loyal to the Spartan pack.”

Staten states that work has already started on season 3 of Halo Infinite, even before season 2 is released. “Speaking of Season 3, while the majority of the team is tackling Hotlist items, shipping Season 2, and working on Campaign co-op and Forge, there are also many folks already hard at work on Season 3. We’ll be sharing additional details and specifics on all of these development efforts at a later date.”

Season 2 of Halo Infinite was supposed to have arrived three months after the first season, but 342 Industries decided to postpone the second season and instead extended the first one.

However, come May 3rd, when season 2 will be official, players will get new arena (Catalyst) and Big Team Battle (Breaker) maps. There is also two new game modes; Land Grab and Last Spartan Standing.

But before season 2 arrives, players can look forward to “our next Season 1 event, “Tactical Ops,” starts next week, so get set for variants on the Tactical Slayer mode along with new Mark VII core-focused rewards to earn!”

Written by HackerVibes

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