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Elden Ring’s publisher releases a patch to fix the death loop hack on PC

Elden Ring has been patched by the publisher, Bandai Namco, and players can now safely go back online.

Apparently, Elden Ring won’t be taking as long as Dark Souls to fix as Bandai Namco has released a patch that addresses the vulnerability that caused a death loop for the game’s players.

However, the patch contains much more as it also fixes “a bug in multiplayer that allowed players to teleport others to incorrect map coordinates.”

Hackers began taking advantage of the exploits last week, with invaders causing players’ games to crash. The players are then teleported to a location that is out of bounds. This caused the characters to drop dead repeatedly when the game was reopened.

Some players were able to get around the hack by quickly teleporting to a site of grace. However, the method did not work for everybody, and some players lost hours of gameplay.

EldenRingUpdate posted the outcome of the hack on Twitter which you can see below.

Players were told to stay offline to protect their game from the attack. But everybody can now head back online after the patch as no invader can now crash your game.

Other fixes in the patch include for a bug that did not allow some players complete Nepheli Loux’s questline. There is also a solution for the issue that did not allow Endure Ash of War to activate. Similar, players will no longer die during a descent around Bestial Sanctum.

The update is known as 1.03.2. Bandai Namco says the patch is required to join online play and targets PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Steam.

Meanwhile, Dark Souls remains shut down as the publisher tries to fix the vulnerability that allowed malicious code execution.

Written by HackerVibes

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